| # | title | time | kind | artist |
|---|---|---|---|---|
| 1 | Installer | 02:44 | ambient | Frank Klepacki, Jarrid Mendelson |
| 2 | Menu | 02:44 | ambient | Frank Klepacki, Jarrid Mendelson |
| 3 | Map | 01:06 | short | Frank Klepacki, Jarrid Mendelson |
| 4 | Valves | 04:24 | track | Frank Klepacki, Jarrid Mendelson |
| 5 | Dusk Hour | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
| 6 | Flurry | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
| 7 | Mutants | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
| 8 | Approach | 04:42 | track | Frank Klepacki, Jarrid Mendelson |
| 9 | Gloom | 03:59 | track | Frank Klepacki, Jarrid Mendelson |
| 10 | Infrared | 04:26 | track | Frank Klepacki, Jarrid Mendelson |
| 11 | Mad Rap | 04:29 | track | Frank Klepacki, Jarrid Mendelson |
| 12 | Red Sky | 02:22 | track | Frank Klepacki, Jarrid Mendelson |
| 13 | Ion Storm | 04:14 | track | Frank Klepacki, Jarrid Mendelson |
| 14 | Time Bomb | 02:04 | track | Frank Klepacki, Jarrid Mendelson |
| 15 | What Lurks | 05:13 | track | Frank Klepacki, Jarrid Mendelson |
| 16 | Defense | 04:03 | track | Frank Klepacki, Jarrid Mendelson |
| 17 | Heroism | 04:06 | track | Frank Klepacki, Jarrid Mendelson |
| 18 | Lone Troop | 04:39 | track | Frank Klepacki, Jarrid Mendelson |
| 19 | Nod Crush | 03:45 | track | Frank Klepacki, Jarrid Mendelson |
| 20 | Pharotek | 04:38 | track | Frank Klepacki, Jarrid Mendelson |
| 21 | Scout | 04:14 | track | Frank Klepacki, Jarrid Mendelson |
| 22 | Victory | 01:49 | short | Frank Klepacki, Jarrid Mendelson |
| 23 | Ion Storm sounds | 00:34 | ambient | Frank Klepacki, Jarrid Mendelson |
| Platform | PC |
| Year | 1999 |
| Developer | Westwood Studios |
| Publisher | Electronic Arts |
| Type | RTS, real-time strategy |
| System | Windows 95 |
| Date added | 2025-02-13 |
This is a sequel to a real-time strategy game in the Tiberium universe. The world war between GDI and the brotherhood of NOD continues.
The music is composed by:
Most of the music is the same for both sides.
The game features a jukebox, allowing to select track during gameplay.
The music is stored in AUD proprietary format. It has quality of 22kHz 16bit mono and uses ADPCM compression.
The game allows to pick a resolution of 640x400, 640x480 (featured) or 800x600 pixels with 64k colors.
Main menu is presented in the original (non-expanded) version.
Featured version: 2.03