# | title | time | kind | artist |
---|---|---|---|---|
1 | Installer | 02:44 | ambient | Frank Klepacki, Jarrid Mendelson |
2 | Menu | 02:44 | ambient | Frank Klepacki, Jarrid Mendelson |
3 | Map | 01:06 | short | Frank Klepacki, Jarrid Mendelson |
4 | Valves | 04:24 | track | Frank Klepacki, Jarrid Mendelson |
5 | Dusk Hour | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
6 | Flurry | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
7 | Mutants | 04:11 | track | Frank Klepacki, Jarrid Mendelson |
8 | Approach | 04:42 | track | Frank Klepacki, Jarrid Mendelson |
9 | Gloom | 03:59 | track | Frank Klepacki, Jarrid Mendelson |
10 | Infrared | 04:26 | track | Frank Klepacki, Jarrid Mendelson |
11 | Mad Rap | 04:29 | track | Frank Klepacki, Jarrid Mendelson |
12 | Red Sky | 02:22 | track | Frank Klepacki, Jarrid Mendelson |
13 | Ion Storm | 04:14 | track | Frank Klepacki, Jarrid Mendelson |
14 | Time Bomb | 02:04 | track | Frank Klepacki, Jarrid Mendelson |
15 | What Lurks | 05:13 | track | Frank Klepacki, Jarrid Mendelson |
16 | Defense | 04:03 | track | Frank Klepacki, Jarrid Mendelson |
17 | Heroism | 04:06 | track | Frank Klepacki, Jarrid Mendelson |
18 | Lone Troop | 04:39 | track | Frank Klepacki, Jarrid Mendelson |
19 | Nod Crush | 03:45 | track | Frank Klepacki, Jarrid Mendelson |
20 | Pharotek | 04:38 | track | Frank Klepacki, Jarrid Mendelson |
21 | Scout | 04:14 | track | Frank Klepacki, Jarrid Mendelson |
22 | Victory | 01:49 | short | Frank Klepacki, Jarrid Mendelson |
23 | Ion Storm sounds | 00:34 | ambient | Frank Klepacki, Jarrid Mendelson |
Platform | PC |
Year | 1999 |
Developer | Westwood Studios |
Publisher | Electronic Arts |
System | Windows 95 |
Date added | 2025-02-13 |
This is a sequel to a real-time strategy game in the Tiberium universe. The world war between GDI and the brotherhood of NOD continues.
The music is composed by:
Most of the music is the same for both sides.
The game features a jukebox, allowing to select track during gameplay.
The music is stored in AUD proprietary format. It has quality of 22kHz 16bit mono and uses ADPCM compression.
The game allows to pick a resolution of 640x400, 640x480 (featured) or 800x600 pixels with 64k colors.
Main menu is presented in the original (non-expanded) version.
Featured version: 2.03